Samuel Brynolf

7 things to know when designing for the Internet of Things // Dan Goodwin

Dan Goodwin addresses the design problems brought by the ever-increasing number of devices.

Extern källa: 7 things to know when designing for the Internet of Thing

The scope of the work we’re doing as designers and developers is growing ever wider. Where we might have started designing and building websites or apps which sat in isolation, now we have to think about how things integrate with and sit in a huge digital ecosystem which is an integral part of our users’ lives.

— Dan Goodwin addresses the design problems brought by the ever-increasing number of devices.